Wbridge5 system licytacyjny
... mały upominek od ukochanego prezesa ... wreszcie udało mi się dotrzeć do opisu systemu licytacyjnego jaki WBridge5 zastosował w mistrzostwach świata brydżowych programów komputerowych:
Wbridge5
Yves Costel
1 Basic system
Five-card majors *
2 Opening 1NT
High card points 15-17
5-card major possible *
6-card minor possible *
Two doubletons possible (5422 shape) *
3 Responses to 1NT
3.1 2C:
Stayman *
3.2 2D:
transfer to 2H, guarantees 5+ hearts *
3.3 2H:
transfer to 2S, guarantees 5+ spades *
3.4 2S:
transfer to 3C *
3.5 2NT:
invitational *
3.6 3C:
transfer to 3D *
3.7 3D:
natural, forcing *
3.8 3H:
natural, forcing *
3.9 3S:
natural, forcing *
3.10 4C:
Natural forcing
3.11 4D:
both majors, 5+/5+ *
3.12 4H:
natural, sign-off
transfer to 4S
3.13 4S:
both minors *
4 Responses to 1NT in a contested auction
4.1 after 1NT-(simple suit overcall):
Lebensohl *
4.2 after 1NT-(penalty dbl):
redouble shows strong hand (penalty) *
5 2NT opening bids
High card points 20-21
Could contain two doubletons *
6 Responses to 2NT
6.1 3C:
Stayman *
after Stayman 3C:
6.1.1 3D:
denies a 4-card major *
6.1.2 3H:
shows 4 hearts *
6.1.3 3S:
shows 4 spades *
6.1.4 3NT:
6.2 3D:
transfer to 3H, guarantees 5+ hearts *
6.3 3H:
transfer to 3S, guarantees 5+ spades *
6.4 3S:
transfer to clubs *
6.5 3NT:
6.6 4C:
transfer to diamonds *
6.7 4D:
5-5 majors *
6.8 4H:
natural, sign-off
transfer to 4S
6.9 4S:
both minors *
7 3NT opening bid
Solid minor *
If shows a solid minor, outside suit strength:
< king *
8 No-trump rebids (after a non-jump response)
8.1 1x-1y-1NT:
High card points 12-14
8.2 1x-1y-2NT:
High card points 18-19
8.3 1x-1y-3NT:
~16-19, long x *
1H-1S-3NT = 19-20/21 *
forcing major suit, raise if y = hearts or spades
8.4 1x-2y-2NT:
High card points 12-14
8.5 1x-2y-3NT:
High card points 18-19
9 1 H/S opening bids
5+ cards *
9.1 Responses to 1 H/S in an uncontested auction
9.1.1 1NT:
non-forcing *
9.1.2 2 over 1:
natural, forcing *
9.1.3 2 raise:
6-9/10 with 3-card support (Bergen style) *
9.1.4 2NT:
forcing, agrees suit *
9.1.5 3 raise:
weak raise with 4-card support (Bergen style) *
9.1.6 3NT:
balanced raise to 4M *
9.1.7 jump shift:
Bergen raise (4+ support): 3C=weakish, 3D=invitational *
9.1.8 double jump shift (1H-3S/4C/D, 1S-4C/D/H):
Splinter *
10 Responses to 1H/S in a contested auction
10.1 after 1M-(simple suit overcall):
10.1.1. simple change of suit:
forcing *
10.1.2 jump shift:
weak, non-forcing *
10.1.3 3-raise:
weak raise *
10.1.4 cue-bid:
forcing *
10.2 after 1M-(Dbl):
10.2.1 simple change of suit:
forcing *
10.2.2 2NT:
invitational raise to 3 of suit (Truscott) *
10.2.3 3-raise:
weak raise *
10.2.4 jump shift:
weak, non-forcing *
10.2.5 Redouble:
~10+ *
11 1 C/D opening bids
3+ cards (1C if 3-3) *
11.1 Responses to 1C/D in an uncontested auction
11.1.1 1NT:
High card points 7-10
11.1.2 2-raise:
6-9/10 with 4+ support *
11.1.3 2NT:
High card points 11-12
denies a 4+ card major *
11.1.4 3-raise:
invitational raise *
11.1.5 3NT: Balanced
High card points 13-15
denies a 4+ card major
11.1.6 4-raise:
pre-emptive raise *
11.1.7 jump shift:
natural, game force (by unpassed hand) *
11.1.8 double jump shift (1C-3D/3H/3S, 1D-3H/3S/4C):
Other *
12 Responses to 1C/D in a contested auction
12.1 after 1m-(simple suit overcall):
12.1.1 simple change of suit:
forcing *
12.1.2 jump shift:
weak, non-forcing *
12.1.3 2-raise:
weak raise *
12.1.4 3-raise:
invitational *
12.1.5 cue-bid:
forcing *
12.2 after 1m-(Dbl):
12.2.1 simple change of suit:
forcing *
2-level guarantees 8HCP and 5-card *
12.2.2 2-raise:
weak raise *
12.2.3 2NT:
invitational raise to 3 of suit (Truscott) *
12.2.4 3-raise:
weak raise *
12.2.5 jump shift:
weak, non-forcing *
12.2.6 Redouble:
~10+ *
13 Opening 2-bids and responses
13.1 Opening 2C (may have multiple meanings):
~23+, game-force unless 2NT rebid
strong, 22-23 "total points" *
13.2 Opening 2D (may have multiple meanings):
strong, game forcing *
13.3 Opening 2H/2S:
weak [ high card points ] 5-10
13.4 minimum length:
5 in 3rd position *
6 *
denies 4+cards in an unbid major
ditto but only in 1st/2nd position *
14 Responses to opening 2 bids
14.1 Responses to 2C:
14.1.1 2D:
negative (< 9 points) *
(Assumed that other suit responses show positive values and 4+,
2NT shows a balanced 8+ HCP and does not deny a 4-card major) *
Responses to 2D (non weak two opening):
14.1.2 2H:
no aces, 0 .. 6 *
14.1.3 2S:
one ace, 0 .. 6 *
14.1.4 2NT:
no aces, 7+ *
14.1.5 3C:
positive, 5+ *good suit
14.1.6 3D/H/S:
3D/3H is positive, 5+ *good suit
14.1.7 3NT:
two aces *
14.2 Responses to weak two:
14.2.1 (Assumed that raise to three is a pre-emptive raise)
14.2.2 New suit:
natural, forcing *
14.2.3 2NT:
feature showing *
14.2.4 Assumed that Ogust 3C and 3D show the weaker hand,
with 3D showing a better suit quality.
15 Opening 3 bids
Assumed that an opening 3 bid shows a 7-carder, possibly 6 or 8.
5-9 HCP (maybe a point or two less at favorable vul and/or position)
Guarantees a minimum suit quality if vulnerable *
if vulnerable *
15.1 4C:
"good" opening 4H bid *
15.2 4D:
"good" opening 4S bid *
15.3 4H:
natural, pre-emptive *
15.4 4S:
natural, pre-emptive *
16 Suit overcalls
16.1 Simple overcall (non-jump) 1x-(1y) or 1x-(2y):
natural (~ 7-16 HCP), 5+ cards *
a 1-level overcall can be made on a 4-card suit *
16.2 Jump overcalls:
weak *
16.3 Cue-bid overcall:
Ghestem (1x-2x, 1x-3C) [ high card points ] [8-16]
16.4 NT overcalls
16.4.1 Direct 1NT overcall:
High card points 16-18
16.4.2 If two suits bid, 1NT overcall is:
sandwich for a passed hand, strong for a non-passed hand *
16.4.3 Balancing 1NT overcall:
Over 1C or 1D [ high card points ] 12-15
Over 1H or 1S [ high card points ] 12-15
Passed hand [ high card points ]
16.4.4 Jump to 2NT:
lowest two (or both) unbid suits *
16.5 After a 1NT overcall:
systems on *
17 Negative/Support/Responsive/Competitive doubles
negative doubles [ up to ] up to 3S
support doubles [ up to ] up to 3s
support redoubles
responsive doubles [ up to ] up to 3S
competitive doubles [ up to ] up to 3S
1C-1D-dbl shows 4 hearts and 4 spades 4 hearts
1C/D-1H-dbl shows 4 spades *
1m-dbl-2 raise-dbl shows 4-4 major *
1M-dbl-2 raise-dbl shows 4-4 minor *
18 Defense to 1NT
18.1 2C:
4H + 4S (Landy) *
18.2 2D:
unknown 6+ major *
18.3 2H:
5H + minor (Cappelletti) *
18.4 2S:
5S + minor (Cappelletti) *
18.5 2NT:
natural
5-5 minors, 10+ HCPs *
18.6 3C:
Strongish *
18.7 3D:
Strongish *
18.8 3H:
Strongish *
18.9 3S:
Strongish *
Double always for penalty *
19 Defense to Weak 2's /4's
19.1 At the 2 and 3-level, Double is:
take-out *
19.2 After 4C/D/H, Double is:
value-showing *
19.3 After 4S, Double is:
value-showing *
19.4 after (weak 2)-Dbl-(pass):
2NT Lebensohl *
19.5 Leaping Michaels:
4C/4D over weak 2H/2S = bid minor + the other major *
4C/4D over 2M-3M, 1M-3M (if preemptive), 1M-3C/3D (Bergen) *
20 Slam conventions
Blackwood
Key-card Blackwood (03,14,2,2+Q)*
20.1 5C shows:
0/3 *
Special slam bidding agreements:
21 Other conventions
Checkback Stayman *
22 Miscellaneous bids
22.1 Fourth Suit Forcing:
game-forcing at 3-level or higher *
game-forcing at 2-level or higher
22.2 1C-1D-1H-1S: 1S is:
natural *
22.3 Generally, a first cue-bid:
cheapest control (A or K) is shown first *
22.4 After partner's 1C opening bid, bypass diamonds if holding
4 diamonds and 4 cards in a major:
sometimes, but usually on weak hands only *
22.5 If bidder's 4NT bid is overcalled:
DOPE
DEPO
DOPI
ROPI
Otherwise, explainable
23 Opening leads / Signals / Discards
23.1 General style:
fourth
x x x x = second *
x x x x x = low *
10 x x = 10 or low *
10 9 x = 10 *
H x x = low *
H x x x = third *
K Q x (x) = K *
A K x (x..) = A *
A K (doubleton) = K *
23.2 Leads against NT contracts:
x x = high *
x x x = low *
x x x x = fourth *
x x x x x = fourth *
10 x x = 10 or low *
10 9 x = 10 *
H x x x = fourth *
A K x (x..) = A *
A K (doubleton) = A *
23.3 Signals / Discards
23.3.1 Primary signal to partner's lead is:
count *
23.3.2 First discard is generally:
count and hi-lo shows:
even *
Other carding, explainable
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