WBridge5 - kogo to interesuje?

20 Mai 2019, 08:24  -  #systemy

WBridge5 - kogo to interesuje?
WBridge5 Attention! Polish (upside down) version of LEADS AND SIGNALS
Five-card majors	*
Opening 1NT	
High card points	15-17
5-card major possible	*
6-card minor possible 	*
Two doubletons possible (5422 shape) 	*
Responses to 1NT	
2C:	
    Stayman	*
    doesn't promise at least one 4-card major	
2D:	
     transfer to 2H, guarantees 5+ hearts 	*
2H:	
     transfer to 2S, guarantees 5+ spades 	*
2S:	
    transfer to 3C 	*
2NT:	
    invitational 	*
3C:	
    transfer to 3D 	*
3D:	
    natural, forcing	*
3H:	
    natural, forcing	*
3S:	
    natural, forcing	*
4D:	
    both majors, 5+/5+	*
4H:	
4S:	
    both minors	*
Responses to 1NT in a contested auction	
after 1NT-(simple suit overcall):	
    Lebensohl	*
after 1NT-(penalty dbl):	
    redouble shows strong hand (penalty)	*
2NT opening bids	
High card points	20-21
Could contain two doubletons 	*
Responses to 2NT	
3C:	
    Stayman	*
    after Stayman 3C:	
        3D:	
            denies a 4-card major 	*
        3H:	
            shows 4 hearts 	*
        3S:	
            shows 4 spades 	*
        3NT:	
            denies a 4-or 5-card major 	
3D:	
     transfer to 3H, guarantees 5+ hearts 	*
3H:	
     transfer to 3S, guarantees 5+ spades 	*
3S:	
    transfer to clubs 	*
3NT:	
    transfer to diamonds 	*
4D:	
    5-5 majors 	*
4H:	
4S:	
    both minors	*
3NT opening bid	
Solid minor (GAMBLING) 	*
If shows a solid minor, outside suit strength:  	
    < king	*
(assumed that a 4C response says "pass or bid 4D")	
1 H/S opening bids
No-trump rebids (after a non-jump response)	
1x-1y-1NT:	
    High card points	12-14
1x-1y-2NT:	
    High card points	18-19
1x-1y-3NT:	
    ~16-19, long x	*
    1H-1S-3NT = 19-20/21	*
1x-2y-2NT:	
    High card points	12-14
        exceptional case	
1x-2y-3NT:	
    High card points	18-19
    5+ cards 	*
1NT:	
2 over 1:	
    natural, forcing	*
2 raise:	
    forcing, agrees suit	*
3 raise:	
    Bergen raise (4+ support): 3C=weakish, 3D=invitational	*
Responses to 1H/S in a contested auction	
    simple change of suit:	
        non-forcing	
    jump shift:	
        weak raise	*
    2NT:	
        invitational raise to 3 of suit  (Truscott)	*
    3-raise:	
        weak raise	*
    jump shift:	
        weak, non-forcing	*
        3C: 7-9 HCPs and 4+ support	
        4+ card with support	
    Redouble:	
       ~10+	*
1 C/D opening bids 	
    3+ cards (1C if 3-3)	*
Responses to 1C/D in an uncontested auction	
1NT:	
    High card points	7-10
2-raise:	
    6-9/10 with 4+ support	*
    inverted raise, forcing	
2NT:	
    High card points	11-12
    denies a 4+ card major	*
3-raise:	
    invitational raise	*
3NT: Balanced	
    High card points	13-15
    denies a 4+ card major 	
4-raise:	
    pre-emptive raise	*
jump shift:	
    natural, game force (by unpassed hand) 	*
    weak jump shift	
double jump shift (1C-3D/3H/3S,  1D-3H/3S/4C):	
    Other	*
Responses to 1C/D in a contested auction	
after 1m-(simple suit overcall):	
    simple change of suit:	
        forcing	*
    jump shift:	
        weak, non-forcing	*
    2-raise:	
        weak raise	*
    3-raise:	
        invitational	*
    cue-bid:	
        forcing	*
after 1m-(Dbl):	
    simple change of suit:	
        forcing	*
        2-level guarantees 8 HCP and 5-card	*
    2-raise:	
        weak raise	*
    2NT:	
        invitational raise to 3 of suit  (Truscott)	*
    3-raise:	
        weak raise	*
    jump shift:	
        weak, non-forcing	*
    Redouble:	
       ~10+	*
Opening 2-bids and responses	
Opening 2C (may have multiple meanings):	
    ~23+, game-force unless 2NT rebid	
    strong, 22-23 "total points" 	*
Opening 2D (may have multiple meanings):	
    strong, game forcing	*
Opening 2H/2S: 	
    weak  [ high card points ]	5-10
        minimum length:	
            5 in 3rd position	*
            6	*
           ditto but only in 1st/2nd position	*
Responses to opening 2 bids	
Responses to 2C:	
2D:	
    negative (< 9 points) 	*
(Assumed that other suit responses show positive values and 4+,	
2NT shows a balanced 8+ HCP and does not deny a 4-card major)	*
Responses to 2D:	
    2H:	
        no aces, 0 .. 6	*
    2S:	
        one ace, 0 .. 6	*
    2NT:	
        no aces, 7+	*
    3C:	
        positive, 5+	* good suit
    3D/H/S:	
        3D/3H is positive, 5+	* good suit
    3NT:	
        two aces	*
Responses to weak two:	
    (Assumed that raise to three is a pre-emptive raise)	
    New suit:	
        natural, forcing	*
    2NT:	
        feature showing 	*
Opening 3 bids	
Assumed that an opening 3 bid shows a 7-carder, possibly 6 or 8.	
5-9 HCP (maybe a point or two less at favorable vul and/or position)	
    Guarantees a minimum suit quality    always	
                                                               if vulnerable	*
Assuming new suit to an opening 3 bid is natural forcing. Game	
bids are to play. Direct raises are to play either "real" or sacrifice.	
Opening 4 bids	
"Good" is assumed to be ~8-9 playing tricks. 	
"Bad" could be KJxxxxxx and nothing.	
"Natural" is ~7-8 playing tricks.	
4C:	
    "good" opening 4H bid  	*
4D:	
    "good" opening 4S bid  	*
4H:	
    natural, pre-emptive	*
4S:	
    natural, pre-emptive	*
Suit overcalls	
Simple overcall (non-jump)  1x-(1y) or 1x-(2y):	
    natural (~ 7-16 HCP), 5+ cards	*
    a 1-level overcall can be made on a 4-card suit 	*
Jump overcalls: 	
    weak	*
Cue-bid overcall:	
    Michaels  [ high card points ]	
    Ghestem (1x-2x, 1x-3C)  [ high card points ]	8-16
Ghestem (1D-3D)	
NT overcalls	
Direct 1NT overcall:	
    High card points	16-18
If two suits bid, 1NT overcall is:	
    sandwich for a passed hand, strong for a non-passed hand	*
Balancing 1NT overcall:	
    Over 1C or 1D  [ high card points ]	12-15
    Over 1H or 1S  [ high card points ]	12-15
Jump to 2NT: 	
    lowest two (or both) unbid suits	*
After a 1NT overcall:	
    systems on	*
Negative/Support/Responsive/Competitive doubles	
    negative doubles  [ up to ]	up to 3S
    support doubles  [ up to ]	up to 3S
         support redoubles	
    responsive doubles  [ up to ]	up to 3S
    competitive doubles  [ up to ]	up to 3S
    1C-1D-dbl shows 4 hearts and 4 spades	4 hearts
    1C/D-1H-dbl shows 4 spades	*
    1m-dbl-2 raise-dbl shows 4-4 major	*
    1M-dbl-2 raise-dbl shows 4-4 minor	*
Defense to 1NT	
2C:	
    4H + 4S (Landy)	*
2D:	
    unknown 6+ major	*
2H:	
    5H + minor (Cappelletti)	*
2S:	
    5S + minor (Cappelletti)	*
2NT:	
    5-5 minors, 10+ HCPs	*
3C:	
    Strongish	*
3D:	
    Strongish	*
3H:	
    Strongish	*
3S:	
    Strongish	*
Double always for penalty 	*
Defense to Weak 2's /4's	
At the 2 and 3-level, Double is:	
    take-out	*
After 4C/D/H, Double is:	
    value-showing 	*
After 4S, Double is:	
    value-showing 	*
after (weak 2)-Dbl-(pass):	
    2NT Lebensohl	*
Leaping Michaels: 	
    4C/4D over weak 2H/2S = bid minor + the other major	*
    4C/4D over 2M-3M, 1M-3M (if preemptive), 1M-3C/3D (Bergen)	*
Slam conventions	
    Roman 5 Key-card Blackwood	*
        5C shows:	
            0/3	*
        5D shows:
            1/4 *
        5H shows:
            2 without Q of trumps *
        5S shows:
            2 with Q of trumps *
Other conventions	
    Checkback Stayman	*
Miscellaneous bids	
Fourth Suit Forcing:	
    game-forcing at 3-level or higher	*
1C-1D-1H-1S: 1S is:   	
    natural	*
Generally, a first cue-bid:	
    cheapest control (A or K) is shown first	*
After partner's 1C opening bid, bypass diamonds if holding	
4 diamonds and 4 cards in a major:	
    sometimes, but usually on weak hands only	*

Opening leads / Signals / Discards	
General style (upside/down):	WIST ODMIENNY / ZRZUTKI ODWROTNE

  • Wist z blotek
    xx         - blotka niższa,
    xxx       - blotka środkowa, później blotka niższa ,
    xxxx     - druga od góry, później wyższa (wskazanie parzystości),
    xxxxx   - druga od góry, później niższa (wskazanie nieparzystości),
  • Wist spod figury
    Fx        - wistujemy figurą, z 10x wistujemy 10,
    Fxx      - karta środkowa,
    Fxxx    - czwarta najlepsza,
    Fxxxx  - czwarta najlepsza,
  • Wist z sekwensów
    A    - AKx,
    K    - KDx lub AKsec ,
    D    - DWx, ADWx,
    W   - W10x, AW10x, KW10x,
    10   - A109x, K109x, D109x
Zrzutki odwrotne
  • Sygnał ilościowy
    niższa - wyższa - wskazuje na parzystą liczbę kart w kolorze,
    wyższa - niższa - wskazuje nieparzystą liczbę kart w kolorze,
  • Sygnał jakościowy
    niska blotka - zachęca do kontynuowania wistu (marka)
    wysoka blotka - zniechęca do kontynuowania wistu (demarka)
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